> For the complete documentation index, see [llms.txt](https://docs.meshifai.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.meshifai.com/unity-engine/editor-tool.md).

# Editor Tool

## <kbd>MeshifAI Editor Tool</kbd>&#x20;

The MeshifAI Unity Editor tool allows you to generate simple meshes from text and preview them prior to either saving them, or generating a new prompt.\
\
Simply click on the Window item called `MeshifAI` and then on `Text-To-3D`<br>

<br>

<figure><img src="/files/GezSmQOf9Z9fKwhm0USr" alt=""><figcaption><p>Getting to the editor tool</p></figcaption></figure>

After you've opened the tool, you'll be able to enter your desired prompt and click on `Generate Model`&#x20;

<figure><img src="/files/7c5CFq9jYsFGuJ5Nwq00" alt=""><figcaption><p>Generating a new model</p></figcaption></figure>

Once a model has finished generating, you'll be able to preview it and choose whether or not you'd like to save it within your project for use later. \ <br>

<figure><img src="/files/zdLfKgPWEoQUUYdCiPot" alt=""><figcaption><p>Previewing our model</p></figcaption></figure>

{% hint style="success" %}
Don't like your model? No problem! You don't have to save it and can simply try again.
{% endhint %}

Now that your model has been generated and saved, you'll find it under `Assets/GeneratedModels/{ModelName}/{ModelName}.glb`&#x20;

{% hint style="info" %}
Need Support? Feel free to reach out to us over `hello@0xretro.dev` or twitter on `@0xretrodev`
{% endhint %}
